why does Schenectady get Rush Street’s scraps?


MinorLeagueSchdy  
I
t seems obvious that a “destination resort casino” should be designed to look and feel exciting and extraordinary.  The Gazette editorial board thinks so, and so does our Planning Commission.  Why, then, has Rush Street Gaming handed us two minor league designs, just boxes on boxes, and a casino complex easily relegated to the realm of humdrum regional facilities? It is not because Rush Street does not know how to put a little sparkle or class in a casino design. Click on the collage to the right of this paragraph to compare the two Schenectady designs with three others recently proposed by Rush Street. (You can also click the following links to see separate images of the gaming facilities in Worcester (also here and there), and Hudson Valley, as well as Brockton 1 and Brockton 2, and Millbury; also, see our posting “Schenectady casino redesigned“, June 4, 2015).

  • FallsView

    Fallsview

    A flashy digital brochure submitted to the New York State Gaming Commission, “The Companies of Neil Bluhm,” touts his having “developed and acquired over $50 billion in world class destinations,” his “Establishing international beacons to successfully attract the tourism market,” and “placing an emphasis on superior design” for his casinos. Unfortunately, instead of an “international beacon” like Fallsview Casino in Ontario, Canada, we get a design that reminds us Neil Bluhm “pioneered . . . the creation of urban shopping centers.”

  • According to the Worcester Business Journal (April 25, 2013), when Rush Street Chairman Neil Bluhm was unveiling their concept design for the 120,000-square-foot Worcester facility, he “called it beautiful and said it ‘will fit well with the surrounding area and enhance the neighborhood’.”
    • Bluhm was right to call the Worcester design beautiful, and we have to give him credit for not trying to tell us the same thing about either Schenectady design.
  • By the way, I wonder how much the architect bill was on each of the projects shown in the above collage. Considering they cloned the Des Plaines model for the 1st Schenectady design, and Rush Street CEO Jeff Carlin said the 2nd Schenectady design is just prefab modular that makes it easy to change, I bet the other projects were a bit more dear.
  • Share this posting with this short URL: http://tinyurl.com/RushScraps

Our first guess as to why Rush Street does not try very hard for Schenectady is that it has had our “leaders” fawning over it ever since the first rumor of a casino was in the air early last year.  This morning’s Schenectady Gazette suggests another reason: As with the earlier zoning amendments, the normal Planning Commission process has been aborted (hijacked?), with the skids greased by the Mayor to make sure Galesi and Rush Street never have to wait very long to get their wish list fulfilled, and with public input stifled whenever possible.

Thus, the Gazette reported that “Schenectady Planning Commission held closed meetings on casino plans – State official: Sessions legal but ‘evasive’” (by Haley Viccaro, A1, June 19, 2015). Observers of Schenectady’s government in action are “seldom surprised, but often shocked” and disappointed. The revelation that our Planning Commissioners met in 4-person “subcommittees” with Rush Street Gaming and the Mayor to discuss the important issue of casino-design is not surprising.  By meeting short of a 5-person quorum, the Commission did not legally have to give notice or have the meeting open to the public.

Bob Freeman, executive director of the state Committee on Open Government, was probably correct that it does not violate the Open Meetings Law to hold a single non-quorum session on a topic, but that “it demonstrates a lack of transparency,” and might not pass judicial muster “If there is an attempt to evade the Open Meetings Law by ensuring that a series of gatherings will include less than a quorum.” Freemen bemoaned the fact, as do we, that the Planning Commission left the public in the dark about a major development.

A major problem with Planning Commission Chair Sharran Coppola having held the pre-Meeting sessions with Rush Street, is that she thinks those chats justify not discussing the design issues during the Public Meeting this week.  If you care about the design issue (much less good government), you are very likely to want to know what the Commissioners are thinking and suggesting about the need to re-do the redesign. Left in the dark, the public has to comment about their design wishes in a vacuum, mostly complaining about its overall reaction to the Factory-Retro second design, rather than saying what it likes and does not like about the new suggestions, and giving alternatives.  In other words, we will probably be facing a fait accompli on July 15, and be (sadly, as always) wasting our time addressing the Commissioners.

The following is an online comment left by myself (David Giacalone) at the webpage of this morning Gazette‘s article. It suggests that Rush Street be required to submit its redesign by Independence Day weekend, and it reminds the Gazette readership and the Commissioners that no one was excited about the first Schenectady design, and it should not become the fallback outcome by default.

Comment to the Gazette:

DesPlainesCasinoCollage

real photo from Des Plaines

By depriving the public of a discussion among the Commissioners, its staff, and the Casino, concerning the design of the Casino, the Commission has made it impossible for the public to make meaningful comments over the next couple of weeks about the design “retooling” and to have any significant impact on the final design. Saying what we don’t like about the 2nd design is not an adequate way to work toward a much-improved 3rd design.

Schenectady surely does deserve a spectacular design for its casino. From the start, many of us pointed out that Rush Street’s competitors understood that a destination casino must look special, while our applicant seemed to be willing to settle for a very modest “regional” casino look, and the City Hall yes-persons failed to ask for something better.

Prior to the release of the Factory-Retro red brick 2nd design, I saw and heard no praise of the first design. At best, when anyone pointed out how much it looked like a gaudy version of a 1970’s mall cineplex, and was a retread of the underwhelming, mid-West-snazzy Des Plaines Rivers casino, the reply would be, “gee, it’s not that bad.” It is my hope that the Planning Commission, Mayor and Rush Street do not simply return to the mediocre first design, adding some redbrick coloration here and there. We also should not fool ourselves that the constructed casino will look like the rendition. To see how reality differs from the Rush Street drawings in Des Plaines, go to http://tinyurl.com/DPClessons .

The Applicant should be required to submit its next design proposal before the Independence Day weekend, so that the public can give meaningful input prior to the Commission’s July 15 meeting. We deserve more than a Done Deal sprung on us at the last minute. And, because the deadline for opening the new casino is at least 26 months away (and Rush Street insists they only need 16 to 18 months for construction), the Commissioners should be willing to have a 3rd public meeting on the Site Plan in order to give it adequate review.

I’ve seen this Commission force “little guys” to come back two and three times over things as insignificant to the public as the color and shape of their tiny storefront sign. Mohawk Harbor deserves closer scrutiny than a two-meeting rush on something so complex and important. And, of course, the public needs to be in the loop, not out in the hallway due to some 4-person loophole.

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